![]() Cripps will accept skins, but they fill up the materials meter much more slowly. Whole three-star animal carcasses are by far the quickest way to replenish your materials, but you can't carry many, which means a lot of trips to the camp and back. There are 20 Trader levels in total, and as you rise in the ranks you'll get access to fancier gear as well as useful items like a stew pot for your camp that gives you a full set of gold cores.Īnd that's about the size of the Trader role, which is a nice way of making money, if a little grindy at times. Always go for the latter, because the missions are relatively easy, usually close to your camp, and you'll earn Trader XP in the process, which can be used to unlock role-exclusive weapons, clothes, and other goodies. To get more you can either spend $20 or embark on a supply mission, which involves stealing supplies from groups of armed bad guys. ![]() As Cripps creates goods the production meter-representing tools and supplies-will tick down and eventually empty. As well as materials and goods, you also have to manage a resource called production. Being hassled by other players is a fact of life in Red Dead Online, but it's more frustrating when these encounters cut directly into your bottom line. It's a lot less hassle and I'm willing to sacrifice that $20 if it makes my life easier.
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